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No Sleep - 2018

Programmer, Designer

Time: 4 Weeks

"Your time has come... close your eyes and don't try to escape!"

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This project was based around creating a game based on a news article. The chosen article was "Lack of sleep is killing people". For this we quickly came up with the idea of a countdown to which you had to sleep to survive longer. From there we thought about ways of making this challenging to which we came up with a maze. 

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No Sleep challenges players to escape from this nightmare by navigating through the labyrinth to find your way out of there. However, you don't have long and need to find beds hidden around the map to make sure you can make it. 

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Team Members:

Gary Liu - Artist, Moddeler / Animator

Breanna Smith - UX Tester, VFX

No Sleep: Service
No Sleep: Gallery
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